

And if you find the main story monsters simple, Arena has a lot of challenges. MH3 Ultimate is a great entry in MH franchise which has plenty of monsters and unique mechanics which make it worth playing even after World.

That was one of the final main story quests and I’ve decided to finish playing on that point. The only few reasons why I lowered the score to 8/10 are: a) I wish the game focused on underwater combat and only that, while I enjoyed fighting the classic MH monsters, I wanted something I haven’t seen in World or other newer entries of the franchise b) I got stuck with one of the quests and for some reason the game wouldn’t let me progress unless I’d do a capture quest (which I enjoy to an extent but not when they are required). The gameplay is near perfect and even though you’re mostly doing the same thing, it rarely feels like that. That is something no other modern Monster Hunter has, and I’ve heard that this mechanic is clunky… it didn’t feel that way to me and I enjoyed underwater combat a lot. This was actually the main reason I liked 3U that much. I wasn’t sure if I wanted to play Monster Hunter 3 Ultimate until I found out that this game has underwater combat. I’ve looked at the walkthrough guide and I still don’t know what went wrong, so instead I watched the ending and post-game on YouTube. I’ve done everything I was supposed to, but the final event would not trigger, and I couldn’t progress to the final boss. I am not giving it 9/10 because: a) I felt like the characters could have been more interesting b) the final hours of the game are too cryptic. ĭQ VIII is a classic JRPG and one of the best experiences of the genre.

The leveling is also balanced quite nicely, you earn levels slowly but every ability you get changes the flow of the combat and it’s worth waiting for. The progression and balance are very good, I never felt like I’m losing battles because I haven’t grinded enough and the story (except the final hours and post-game) can be finished with good pacing if you’re not avoiding battles too much. The gameplay is the classic turn-based combat but there are a few important changes which give it more depth compared to the SNES Dragon Quest games. Even though I disliked or didn’t care for most of the characters (except King Trode and Red), I found myself constantly engaged, carefully reading the dialogue and anticipating the next event in the story.

However, this format works quite well because the story isn’t too long and it generally feels a lot more impressive than DQ VII does as you progress. The story of DQ VIII is quite simple, it takes an episodic approach of having small stories and moving from town to town to progress further. The main character (Hero) decides to help his king to reclaim the kingdom and defeat the villain. The domain of King Trode is brought to ruin by an evil mage Dolmagus.
